An overview of the 7 Days to Die Crafting Skill Magazines
In order to survive in the merciless world of 7 Days to Die, you will, of course, have to learn a number of crafts and other subjects. To do this, you need to keep an eye out for crafting skill magazines. You can find out where to find them, which skills you can learn from them and how it all works in the following article.
The function of the 7 Days to Die magazines
Since the Alpha 21 update, the Crafting Skill Magazines have been introduced in 7 Days to Die, which give you the opportunity to acquire further knowledge via a “learning by reading” system. By finding and reading the various magazines, you receive points for a specific crafting skill. Once you have found and read all the magazines in a certain series, you can unlock recipes and improve the quality of weapons and other items, for example.
Each crafting section has a maximum level that you can reach. You can maximize the level of the respective craft by reading the required number of magazines - this varies depending on which magazine you have chosen. There are a total of 23 magazines to choose from in 7 Days to Die, which means you'll need to take a more strategic approach to learning and strengthening the exact crafting skills you need for your playstyle.
Where you can find the Crafting Skill Magazines
You can actually find the handy magazines almost anywhere randomly in the world of Navezgane, but some places are better than others as there is an increased chance of getting magazines faster. You can find a list of the 7 Days to Die Crafting Skill Magazines locations here:
- Mailboxes
- Bookshelves
- Cabinets and tables
As you can see, especially in places where you would expect to find some items to read and study anyway, you will find them faster than in all other locations. Of course, you can also keep an eye out for the newspaper stands and with a little patience and time, you should be able to get your desired magazines pretty easily. Further locations for the Crafting Skill Magazines:
- Crates
- Garbage piles
- Containers
- Bookshops called “Crack-A-Book”
- Schools
- Rewards from already completed merchant quests
- Available for purchase from merchants
Note: Pay particular attention in buildings such as the bookshops and schools, as there may be zombies lurking there who would love to hunt you down.
So there really are a lot of places to find the magazines, but this is definitely necessary, because you sometimes need up to 100 of some magazines to get a strong skill from them. You can also make sure that the different magazines are more likely to be found in suitable locations. For example, you are most likely to find the “Forge Ahead” in more crafting environments such as garages or smashed workbenches.
Overview of the individual crafting skill magazines
Below we list all available crafting skill magazines. In addition to the name and skill, you can also see how many of them you need to read.
- Tools Digest: These magazines give you a better crafting skill for tools. You can read a total of 100 Tools Digest magazines to unlock the associated perk
- Handy Land: Here you can read a total of 50 magazines to unlock the perk. With the Handy Land magazines, you can improve and upgrade your repair tool skills
- Scrapping 4 Fun: You can also use the up to 75 Scrapping 4 Fun magazines to create interesting tools such as the wrench
- Furious Fists: With the up to 75 Furious Fists magazines, you can also create knuckle weapons such as brass knuckles to keep any attackers at a distance
- Knife Guy: The name already gives it away - with the Knife Guy magazines you can produce knives and of course improve their quality with additional magazines. There are a total of 75 magazines to read here
- Big Hitters: Also with 75 magazines, they fit in perfectly with the previous ones and Big Hitters magazines are designed so that you can produce and upgrade the quality of the coarser weapons such as clubs
- Get Hammered: Sledgehammer weapons will become your new hobby with this total of 75 magazines
- Bow Hunters: A total of 100 Bow Hunters magazines are available to you and provide you with extensive knowledge about bows and crossbows
- Sharp Sticks: The 75 magazines give you a great insight into the manufacture and improvement of spears
- Handgun magazines: So that you don't have to leave anything to chance, you can read up to 100 handgun magazines to create your own pistols for good defense
- Shotgun Weekly: With the 100 Shotgun Weekly magazines, you'll learn everything you need to know about making and improving shotguns.
- Rifle World: If you're more into precision, then you should definitely take a look at the 100 Rifle World magazines, which you can use to make sniper rifles as well as rifles
- Tactical Warfare: 100 Tactical Warfare magazines give you enough knowledge for heavy weapons such as machine guns
- Explosive Magazines: If you're into explosions and flying pieces of zombie flesh, then the 100 Explosive Magazines are for you, allowing you to craft grenades, dynamite and rocket launchers
- Tech Planet: Want to add more technology? Then the 100 Tech Planet magazines are your new goal, as they teach you how to make batons, turrets and drones
- Armored Up: Not so surprising given the name, but 75 magazines are open to you so you can learn all about armor in 7 Days to Die
- Medical Journal: We would classify this total of 75 magazines as almost indispensable, as self-sufficiency in medicine is very important in 7 Days to Die. The magazines teach you many important things, such as how to make remedies or antibiotics. These are particularly important if you are suffering from infections in 7 Days to Die
- Home Cooking Weekly: With up to 100 interesting magazines, the Home Cooking Weekly is a very good choice for learning everything about making food or dishes with practical effects
- Southern Farming: If you want to discover farming as well as cooking, you can read a total of 20 Southern Farming magazines that will tell you a lot about all kinds of seeds and how to care for them
- Wiring 101: Even in 7 Days to Die, it will of course get dark at some point and the night in particular gives you uneasy feelings. So that you don't feel quite so insecure, you can read 100 Wiring 101 magazines and use them to make batteries, lamps and, above all, electric doors
- Electrical Traps: We'll stick to electrics, because with a total of 75 Electrical Traps magazines, you can acquire knowledge to unlock different levels of various defenses
- Forge Ahead: With 75 Forge Ahead magazines, you can unlock some workstations such as the forge or chemical station
- Vehicle Adventures: With the last 100 Vehicle Adventures magazines in total, you can also gain interesting knowledge for the production of gas or oil and also vehicles such as motorcycles
Tips for using the crafting skill magazines
With 23 different magazines, you have quite a large selection of knowledge to choose from. It's a good idea to think about your playing style beforehand. Are you more into aggressive close combat or do you prefer to operate from a distance? Then you should select the magazines and, of course, their locations that are suitable for you. The Furious Fists, Knife Guy, Big Hitters and Get Hammered magazines, for example, are ideal for close combat.
Depending on your playstyle and which magazines are suitable for you, you can look out for certain perks and unlock them to increase your chances of finding more of these magazines. If you set out to collect magazines, you should plan the process well so that you can collect magazines as efficiently as possible. You should also not ignore the magazine bundles that you receive as a reward for completing quests, for example. Even if they mean random magazines, with a bit of luck you can learn different skills quite successfully and quickly.
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